Technology over time the technologies available will be upgraded using the event system. Original Aleas such as heat waves, mosquitoes or pestilence appear. The phrase is attributed to Julius Caesar when he was crossing the River Rubicon in defiance of the Roman Senate. Historical Events and Options are triggered throughout the game giving the player crucial decision points such as local uprising or diplomatic matters. Alea jacta est basically means the point of no return. Used wisely the cards can change the flow of a campaign.ĭetailed game model: The engine models a host of factors in great detail including Weather, Attrition, Sieges, Supply and Fog of War to give a realistic picture of the ancient world. Regional Decision Cards: Regional decisions allow the game to model special case events that cannot be covered well by general system, for example events such as Slave Revolts, Siege works, Traitors opening gates and Nomadic raids. Production: control the production and recruitment of your nation. ![]() Historical leaders and units: Over 200 new historical leaders and units added to an already rich Alea Jacta Est database Scenarios: 4 historical scenarios and 1 hypothetical scenario: - The Carrhae Campaign 53BC - Marcus Antonius 40 BC - Traianus Imperator 114 AD - Severus Strikes Back 197 AD - What if Caesars Revenge 44 BC ![]() Setting: the game area covers all of the ancient Middle East, from Byzantium to the wild mountains of Persia and the Caucasus in the north, and the Arabian deserts and Persian Gulf in the south.
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